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Products - Tools
Written by Skidz Tweak   
Tuesday, 28 July 2009 11:03

Debugz | Price/Unit : 5.99 USD

Find it in SLOn XStreetSL | Support >>$L1299


Many of you know, I am not much of a builder, but I can really script well. This is a tool I will use every day for the rest of my life in Second Life. After using it just a week I blew my own mind with how handy this little script is.

  • Single script, drop it in and it works
  • Displays over 9000 characters of debug data
  • Quickly find mistakes and errors
  • Uses the new HTTPIn to help organize the information
  • Quickly filter the data to narrow down the information
  • Add channels to listen to
  • Can record error thrown by other scripts (of course this one will never error)
  • 20 different events with their variables displayed
  • Common function data is displayed on certain events as well
  • Separators to clearly indicate changes since last you looked
  • Millisecond timestamps
  • Felt like my production doubled after just using it one day
  • Built in API allows you to build applications to compliment it
  • Remove all the Debug scripts quickly
  • Even bigger plan in store
  • Free updates for life

What is it?

Its a script debugger. Dropping this script into any object turns it into a information power house!

Why do I need this?

Scripters? If your a scripter you will find this your new best friend. Being able to see the data in a structured format allows you to quickly track down errors, and see the most resource consumption is.

Learning to Script? This is the perfect tool to help you learn to script. See in real time what events get fired. Test function without writing out tons of code just to see them work.

Reverse Engineer? This is great for taking a peak to see how others products work. A great example would be if you wanted to add a holo projection system to your vendors. Dropping this script in would allow you to watch events and linked messages in that vendor that you could later use in your own script to fully customise your vendor.

See the support page for even more details


Last Updated on Tuesday, 28 July 2009 21:57

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