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How to resize a Blender model to the correct size in Second Life and other virtual worlds PDF Print E-mail
Second Life - Chat
Written by Skidz Tweak   
Monday, 12 November 2012 18:41

So I have been playing a lot with Blender lately and I'm really enjoying it... So I thought I'd do a couple short tutorials every now and then on it... 

We are going to start with something simple for the first one:

How to resize an object so it's the correct size when you import it into your Virtual World of choice... 

It's pretty simple and I'm sure most of you could figure it out in a heart beat... but it's a good tip related to my interest, so thought I would lay it out.


1. Import the model into region

2. Rez a copy of it

3. Shift drag to make a copy of it

4. Resize the copy so it's the correct size

5. On the resized copy, select the X size and copy it by hitting CTRL+C

6. Open your calculator and paste in that number with CTRL+V

7. Hit the divide (/) symbol on your calculator 

8. Now in-world select the original size model and copy the X size of it with CTRL+C

9. Paste that value into your calculator with CTRL+V

10. Hit equals (=) symbol on your calculator. 

The value you see there is the amount you need to resize your model. To resize it:

1. Select your model in blender

2. Hit S

3. Type the number from your into your keypad and hit enter


Now when you export and upload that model again, it will be the correct size. 

Hope you find this useful... If you have questions, or want to relay your own tip please leave a comment below.

Happy Building

Last Updated on Monday, 12 November 2012 20:58
 

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